local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
main_id = 12015
L0_1 = {}
L1_1 = 1201501
L2_1 = 1201502
L3_1 = 1201503
L4_1 = 1201504
L5_1 = 1201505
L6_1 = 1201506
L7_1 = 1201507
L8_1 = 1201508
L9_1 = 1201509
L10_1 = 1201510
L11_1 = 1201511
L12_1 = 1201512
L13_1 = 1201513
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1201501"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3054
L3_1.alias = "Npc3054"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q12015KujoKamaj1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1033
L4_1.alias = "Npc1033"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q12015Tohma1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12077
L5_1.alias = "Npc12077"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q12015Yiping1"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1201502"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1033
L3_1.alias = "Npc1033"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12015Tohma1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 2
L4_1 = {}
L4_1.id = 12077
L4_1.alias = "Npc12077"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q12015Yiping1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1201503"] = L1_1
L1_1 = {}
L0_1["1201504"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1034
L3_1.alias = "Npc1034"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12015Yaeko1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 2
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1201505"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1034
L3_1.alias = "Npc1034"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12015Yaeko1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 2
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1201506"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3064
L3_1.alias = "Npc3064"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q12015Shouwei2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 2
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1201507"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3064
L3_1.alias = "Npc3064"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q12015Shouwei2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 2
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1201508"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1036
L3_1.alias = "Npc1036"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12015Shougun1"
L3_1.scene_id = 1063
L3_1.room_id = 1
L3_1.data_index = 2
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1201509"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12076
L3_1.alias = "Npc12076"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12015ShougunYing1"
L3_1.scene_id = 20116
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1201510"] = L1_1
L1_1 = {}
L0_1["1201513"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3054
L3_1.alias = "Npc3054"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q12015KujoKamaj1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1033
L4_1.alias = "Npc1033"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q12015Tohma1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12077
L5_1.alias = "Npc12077"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q12015Yiping1"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1201501"] = L1_1
L1_1 = {}
L0_1["1201502"] = L1_1
L1_1 = {}
L0_1["1201503"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1034
L3_1.alias = "Npc1034"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12015Yaeko1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1201504"] = L1_1
L1_1 = {}
L0_1["1201505"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3064
L3_1.alias = "Npc3064"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q12015Shouwei2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1201506"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1201508
L3_1.scene_id = 1063
L3_1.pos = "Q12015Born"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1201507"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1036
L3_1.alias = "Npc1036"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12015Shougun1"
L3_1.scene_id = 1063
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1201508"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12076
L3_1.alias = "Npc12076"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q12015ShougunYing1"
L3_1.scene_id = 20116
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1201509"] = L1_1
L1_1 = {}
L0_1["1201510"] = L1_1
L1_1 = {}
L0_1["1201511"] = L1_1
L1_1 = {}
L0_1["1201512"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1201513
L3_1.scene_id = 3
L3_1.pos = "Q12015Shougun1"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1201513"] = L1_1
quest_data = L0_1
